Feather Field Studies FFS

No one asks a painter what their end goal is. You paint because you are compelled to express yourself and explore a medium and your relationship with it and thereafter, with audiences. This is enough. FFS.

These are field studies. The field is computation made physical. The study is ongoing. The question isn't what gets shipped — it's what gets learned, what gets worn, what gets held.

Hardware as medium. Firmware as material. A practice at the threshold between embedded systems and considered form — where the constraint is the aesthetic and the pixel is the unit of meaning.

PCB gerber top layer PCB gerber bottom layer

Journey

Question

Open Source Reference

EDA Learning Curve

Board Design

Manufacturing Files

Factory Review

Parts Sourcing

Revision ← Repeat

Assembly

First Power-On

Roadmap

Adafruit TFT Feather

Adafruit TFT Feather LEGO

Feather Hammer v1 TFT

Feather Hammer v1 TFT LEGO

Feather Hammer v2 E-Ink

Feather Hammer v2 E-Ink LEGO

Feather Hammer v3 PCBracelet

Hammer Apollo lunar surface

In 1971, Apollo 15 astronaut David Scott dropped a hammer and a feather on the lunar surface.

In the absence of air resistance, both fell at the same rate. Galileo was right.

This study takes its name from that experiment.

Persistence

ESP32-S3

Feather

Persistence object Persistence in context

Object

——

B8:F8:02:05:55:25

Behavior

——

State is retained between updates. Changes appear as interruptions, rather than continuous motion.

System

——

Moonshot WireFrame Monotone
Waveshare 1.02"
UC8175 128×80px
ESP32-S3 Feather
500mAh LiPo (Not Shown)

Interval

ESP32-S3

Feather

Interval object Interval in context

Object

——

B8:F8:02:05:50:25

Behavior

——

Slow refresh introduces delay between changes. Color appears in discrete steps, rather than continuous motion.

System

——

Moonshot Glyphs
Red/Yellow/Black/White
Waveshare 1.54"
200×200px 4-Color
ESP32-S3 Feather

Resonance

ESP32-S3

Feather Array

Resonance object Resonance in context

Object

——

08:CF:13:09:07:14
08:CF:13:09:88:10
08:CF:13:09:C7:60
08:CF:13:09:88:08

Behavior

——

Each device reflects a shared condition across the group. Movement introduces variation within otherwise synchronized state.

System

——

Moonshot Wireframe ESP-NOW + IMU
LSM6DSOX 6-DOF IMU
ESP-NOW 2.4GHz Mesh
4x ESP32-S3 Feather TFT
240×135px IPS

Ritual

Feather

Hammer

PCBracelet

PCBracelet

The PCBracelet carries no battery. It animates only when connected. When disconnected, it holds its last rendered frame indefinitely. Each connection is a print run. Each disconnection is the print drying. No two are the same.

The proposed work is an edition of PCBracelets distributed at an opening. Visitors wear them during the event — synchronized, networked, alive. They leave with the last frame held. A unique print, worn on the body, generated by behavior and fixed by a moment.

The study continues.

Moonshot